
I have made my script, and now i want to make a dialog to it, so it looks nice when u open the bot

I made one with the dialog designer, it looks like this:

Well, but the messege in box 2 and 3 is invisible when i run the script, and i tried a lot to fix it

- i think there are some bugs into this dialog too cause when i put the code in my script it says: Error in trying to create dialog:dialog1
Then i press ok, and it says: Error in EditInFile Command.
Dialog>Dialog1
Caption=Marcdk's Advanced Abuse Bot
Width=411
Height=263
Top=212
Left=148
Label=Choose Your Settings:,16,16,true
Label=Game Mode:,24,56,true
Label=Race:,112,56,true
Label=Language,184,56,true
ListBox=Race,104,72,49,60,Human%CRLF%Orc%CRLF%Undead%CRLF%Nightelf
ListBox=Game,24,73,57,30,Invite%CRLF%Accept
ListBox=Language,184,72,49,30,English%CRLF%German
Button=Start Bot,280,24,75,25,0
Label=Stop Bot: Press Alt + Escape,256,56,true
Button=Read This,280,80,75,25,0
Edit=msEdit1,216,120,145,Hi, gl hf
Edit=msEdit2,216,152,145,Please leave, we next

Edit=msEdit3,216,184,145,Okay u next !
Label=Messege 1,160,128,true
Label=Messege 2,160,160,true
Label=Messege 3,160,192,true
EndDialog>Dialog1
---------------------------------------------------------------------------------------
This was just one of my problems, here comes the next! :/
I have readed much of the readme for the program, but i still cant get this to work!
I want when "at accept" is chosen, and a Race, and a language, and u press Start bot, it goes to a label, but i have much of labels, i have a main label, and labels for one single race (human, orc, nightelf and so on)
In the main label i have this:
Label>start
MouseMove>735,619
wait>1
Lclick
wait>0.5
GetPixelColor>453,126,color
If>color=3735552
Goto>Human
endif
Goto>start
- As u can see it goes to Human Label, but if Orc is chosen in the dialog how do i make a variabel that says it must go to the Orc Label?
I hope anyone understands this, and give some help :/ I would really apreciate that

//Marcdk