That parameters could be read from CheatEngine but i would read them in Macro Scheduler
That is the function from microsoft c++
Code: Select all
BOOL ReadProcessMemory(
HANDLE hProcess,
LPCVOID lpBaseAddress,
LPVOID lpBuffer,
SIZE_T nSize,
SIZE_T *lpNumberOfBytesRead
);
hProcess
A handle to the process with memory that is being read. The handle must have PROCESS_VM_READ access to the process.
lpBaseAddress
A pointer to the base address in the specified process from which to read. Before any data transfer occurs, the system verifies that all data in the base address and memory of the specified size is accessible for read access, and if it is not accessible the function fails.
lpBuffer
A pointer to a buffer that receives the contents from the address space of the specified process.
nSize
The number of bytes to be read from the specified process.
lpNumberOfBytesRead
A pointer to a variable that receives the number of bytes transferred into the specified buffer. If lpNumberOfBytesRead is NULL, the parameter is ignored.
Code: Select all
GetWindowHandle>"PSOCESS NAME"
LibFunc>Kernel32,ReadProcessMemory,result,nhandle
MessageModal>result
Thanks
Alberto