So I'm playing an Android game on my laptop utilizing Mobizen. I'm trying to simulate when you tap and drag to scroll through the screen. Here's the code I've been trying
Code: Select all
MouseMove>850,550
LDown
MouseMove>850,150
LUp
I've tried different variations, including one that moved the mouse one pixel at a time to simulate the input that it would normally get from a finger sliding across the screen. What happens is that either 1. it doesn't scroll at all, or if it does, it is not consistently in the same direction or 2. it reads it like a tap and opens what you tapped on instead of scrolling through.
Has anyone got something like this to work? And if so, how?